606 lines
20 KiB
C#
606 lines
20 KiB
C#
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// Copyright (c) AlphaSierraPapa for the SharpDevelop Team (for details please see \doc\copyright.txt)
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// This code is distributed under the GNU LGPL (for details please see \doc\license.txt)
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using System;
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using System.Diagnostics;
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using System.Runtime.Serialization;
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using System.Text;
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namespace ICSharpCode.AvalonEdit.Utils
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{
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// Class used to represent a node in the tree.
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// There are three types of nodes:
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// Concat nodes: height>0, left!=null, right!=null, contents==null
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// Leaf nodes: height==0, left==null, right==null, contents!=null
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// Function nodes: height==0, left==null, right==null, contents==null, are of type FunctionNode<T>
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[Serializable]
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class RopeNode<T>
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{
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internal const int NodeSize = 256;
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internal static readonly RopeNode<T> emptyRopeNode = new RopeNode<T> { isShared = true, contents = new T[RopeNode<T>.NodeSize] };
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// Fields for pointers to sub-nodes. Only non-null for concat nodes (height>=1)
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internal RopeNode<T> left, right;
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internal volatile bool isShared; // specifies whether this node is shared between multiple ropes
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// the total length of all text in this subtree
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internal int length;
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// the height of this subtree: 0 for leaf nodes; 1+max(left.height,right.height) for concat nodes
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internal byte height;
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// The character data. Only non-null for leaf nodes (height=0) that aren't function nodes.
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internal T[] contents;
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internal int Balance {
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get { return right.height - left.height; }
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}
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[Conditional("DATACONSISTENCYTEST")]
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internal void CheckInvariants()
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{
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if (height == 0) {
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Debug.Assert(left == null && right == null);
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if (contents == null) {
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Debug.Assert(this is FunctionNode<T>);
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Debug.Assert(length > 0);
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Debug.Assert(isShared);
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} else {
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Debug.Assert(contents != null && contents.Length == NodeSize);
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Debug.Assert(length >= 0 && length <= NodeSize);
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}
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} else {
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Debug.Assert(left != null && right != null);
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Debug.Assert(contents == null);
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Debug.Assert(length == left.length + right.length);
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Debug.Assert(height == 1 + Math.Max(left.height, right.height));
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Debug.Assert(Math.Abs(this.Balance) <= 1);
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// this is an additional invariant that forces the tree to combine small leafs to prevent excessive memory usage:
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Debug.Assert(length > NodeSize);
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// note that this invariant ensures that all nodes except for the empty rope's single node have at least length 1
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if (isShared)
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Debug.Assert(left.isShared && right.isShared);
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left.CheckInvariants();
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right.CheckInvariants();
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}
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}
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internal RopeNode<T> Clone()
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{
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if (height == 0) {
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// If a function node needs cloning, we'll evaluate it.
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if (contents == null)
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return GetContentNode().Clone();
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T[] newContents = new T[NodeSize];
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contents.CopyTo(newContents, 0);
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return new RopeNode<T> {
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length = this.length,
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contents = newContents
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};
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} else {
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return new RopeNode<T> {
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left = this.left,
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right = this.right,
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length = this.length,
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height = this.height
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};
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}
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}
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internal RopeNode<T> CloneIfShared()
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{
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if (isShared)
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return Clone();
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else
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return this;
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}
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internal void Publish()
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{
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if (!isShared) {
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if (left != null)
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left.Publish();
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if (right != null)
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right.Publish();
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// it's important that isShared=true is set at the end:
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// Publish() must not return until the whole subtree is marked as shared, even when
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// Publish() is called concurrently.
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isShared = true;
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}
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}
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internal static RopeNode<T> CreateFromArray(T[] arr, int index, int length)
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{
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if (length == 0) {
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return emptyRopeNode;
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}
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RopeNode<T> node = CreateNodes(length);
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return node.StoreElements(0, arr, index, length);
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}
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internal static RopeNode<T> CreateNodes(int totalLength)
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{
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int leafCount = (totalLength + NodeSize - 1) / NodeSize;
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return CreateNodes(leafCount, totalLength);
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}
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static RopeNode<T> CreateNodes(int leafCount, int totalLength)
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{
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Debug.Assert(leafCount > 0);
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Debug.Assert(totalLength > 0);
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RopeNode<T> result = new RopeNode<T>();
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result.length = totalLength;
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if (leafCount == 1) {
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result.contents = new T[NodeSize];
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} else {
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int rightSide = leafCount / 2;
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int leftSide = leafCount - rightSide;
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int leftLength = leftSide * NodeSize;
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result.left = CreateNodes(leftSide, leftLength);
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result.right = CreateNodes(rightSide, totalLength - leftLength);
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result.height = (byte)(1 + Math.Max(result.left.height, result.right.height));
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}
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return result;
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}
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/// <summary>
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/// Balances this node and recomputes the 'height' field.
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/// This method assumes that the children of this node are already balanced and have an up-to-date 'height' value.
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/// </summary>
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internal void Rebalance()
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{
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// Rebalance() shouldn't be called on shared nodes - it's only called after modifications!
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Debug.Assert(!isShared);
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// leaf nodes are always balanced (we don't use 'height' to detect leaf nodes here
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// because Balance is supposed to recompute the height).
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if (left == null)
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return;
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// ensure we didn't miss a MergeIfPossible step
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Debug.Assert(this.length > NodeSize);
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// We need to loop until it's balanced. Rotations might cause two small leaves to combine to a larger one,
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// which changes the height and might mean we need additional balancing steps.
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while (Math.Abs(this.Balance) > 1) {
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// AVL balancing
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// note: because we don't care about the identity of concat nodes, this works a little different than usual
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// tree rotations: in our implementation, the "this" node will stay at the top, only its children are rearranged
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if (this.Balance > 1) {
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if (right.Balance < 0) {
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right = right.CloneIfShared();
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right.RotateRight();
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}
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this.RotateLeft();
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// If 'this' was unbalanced by more than 2, we've shifted some of the inbalance to the left node; so rebalance that.
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this.left.Rebalance();
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} else if (this.Balance < -1) {
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if (left.Balance > 0) {
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left = left.CloneIfShared();
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left.RotateLeft();
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}
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this.RotateRight();
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// If 'this' was unbalanced by more than 2, we've shifted some of the inbalance to the right node; so rebalance that.
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this.right.Rebalance();
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}
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}
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Debug.Assert(Math.Abs(this.Balance) <= 1);
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this.height = (byte)(1 + Math.Max(left.height, right.height));
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}
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void RotateLeft()
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{
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Debug.Assert(!isShared);
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/* Rotate tree to the left
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*
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* this this
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* / \ / \
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* A right ===> left C
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* / \ / \
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* B C A B
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*/
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RopeNode<T> a = left;
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RopeNode<T> b = right.left;
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RopeNode<T> c = right.right;
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// reuse right concat node, if possible
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this.left = right.isShared ? new RopeNode<T>() : right;
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this.left.left = a;
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this.left.right = b;
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this.left.length = a.length + b.length;
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this.left.height = (byte)(1 + Math.Max(a.height, b.height));
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this.right = c;
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this.left.MergeIfPossible();
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}
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void RotateRight()
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{
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Debug.Assert(!isShared);
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/* Rotate tree to the right
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*
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* this this
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* / \ / \
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* left C ===> A right
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* / \ / \
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* A B B C
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*/
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RopeNode<T> a = left.left;
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RopeNode<T> b = left.right;
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RopeNode<T> c = right;
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// reuse left concat node, if possible
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this.right = left.isShared ? new RopeNode<T>() : left;
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this.right.left = b;
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this.right.right = c;
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this.right.length = b.length + c.length;
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this.right.height = (byte)(1 + Math.Max(b.height, c.height));
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this.left = a;
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this.right.MergeIfPossible();
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}
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void MergeIfPossible()
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{
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Debug.Assert(!isShared);
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if (this.length <= NodeSize) {
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// Convert this concat node to leaf node.
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// We know left and right cannot be concat nodes (they would have merged already),
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// but they could be function nodes.
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this.height = 0;
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int lengthOnLeftSide = this.left.length;
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if (this.left.isShared) {
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this.contents = new T[NodeSize];
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left.CopyTo(0, this.contents, 0, lengthOnLeftSide);
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} else {
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// must be a leaf node: function nodes are always marked shared
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Debug.Assert(this.left.contents != null);
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// steal buffer from left side
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this.contents = this.left.contents;
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#if DEBUG
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// In debug builds, explicitly mark left node as 'damaged' - but no one else should be using it
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// because it's not shared.
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this.left.contents = Empty<T>.Array;
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#endif
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}
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this.left = null;
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right.CopyTo(0, this.contents, lengthOnLeftSide, this.right.length);
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this.right = null;
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}
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}
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/// <summary>
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/// Copies from the array to this node.
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/// </summary>
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internal RopeNode<T> StoreElements(int index, T[] array, int arrayIndex, int count)
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{
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RopeNode<T> result = this.CloneIfShared();
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// result cannot be function node after a call to Clone()
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if (result.height == 0) {
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// leaf node:
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Array.Copy(array, arrayIndex, result.contents, index, count);
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} else {
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// concat node:
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if (index + count <= result.left.length) {
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result.left = result.left.StoreElements(index, array, arrayIndex, count);
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} else if (index >= this.left.length) {
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result.right = result.right.StoreElements(index - result.left.length, array, arrayIndex, count);
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} else {
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int amountInLeft = result.left.length - index;
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result.left = result.left.StoreElements(index, array, arrayIndex, amountInLeft);
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result.right = result.right.StoreElements(0, array, arrayIndex + amountInLeft, count - amountInLeft);
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}
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result.Rebalance(); // tree layout might have changed if function nodes were replaced with their content
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}
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return result;
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}
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/// <summary>
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/// Copies from this node to the array.
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/// </summary>
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internal void CopyTo(int index, T[] array, int arrayIndex, int count)
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{
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if (height == 0) {
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if (this.contents == null) {
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// function node
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this.GetContentNode().CopyTo(index, array, arrayIndex, count);
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} else {
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// leaf node
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Array.Copy(this.contents, index, array, arrayIndex, count);
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}
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} else {
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// concat node
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if (index + count <= this.left.length) {
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this.left.CopyTo(index, array, arrayIndex, count);
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} else if (index >= this.left.length) {
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this.right.CopyTo(index - this.left.length, array, arrayIndex, count);
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} else {
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int amountInLeft = this.left.length - index;
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this.left.CopyTo(index, array, arrayIndex, amountInLeft);
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this.right.CopyTo(0, array, arrayIndex + amountInLeft, count - amountInLeft);
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}
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}
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}
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internal RopeNode<T> SetElement(int offset, T value)
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{
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RopeNode<T> result = CloneIfShared();
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// result of CloneIfShared() is leaf or concat node
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if (result.height == 0) {
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result.contents[offset] = value;
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} else {
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if (offset < result.left.length) {
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result.left = result.left.SetElement(offset, value);
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} else {
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result.right = result.right.SetElement(offset - result.left.length, value);
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}
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result.Rebalance(); // tree layout might have changed if function nodes were replaced with their content
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}
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return result;
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}
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internal static RopeNode<T> Concat(RopeNode<T> left, RopeNode<T> right)
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{
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if (left.length == 0)
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return right;
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if (right.length == 0)
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return left;
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if (left.length + right.length <= NodeSize) {
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left = left.CloneIfShared();
|
|||
|
|
// left is guaranteed to be leaf node after cloning:
|
|||
|
|
// - it cannot be function node (due to clone)
|
|||
|
|
// - it cannot be concat node (too short)
|
|||
|
|
right.CopyTo(0, left.contents, left.length, right.length);
|
|||
|
|
left.length += right.length;
|
|||
|
|
return left;
|
|||
|
|
} else {
|
|||
|
|
RopeNode<T> concatNode = new RopeNode<T>();
|
|||
|
|
concatNode.left = left;
|
|||
|
|
concatNode.right = right;
|
|||
|
|
concatNode.length = left.length + right.length;
|
|||
|
|
concatNode.Rebalance();
|
|||
|
|
return concatNode;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Splits this leaf node at offset and returns a new node with the part of the text after offset.
|
|||
|
|
/// </summary>
|
|||
|
|
RopeNode<T> SplitAfter(int offset)
|
|||
|
|
{
|
|||
|
|
Debug.Assert(!isShared && height == 0 && contents != null);
|
|||
|
|
RopeNode<T> newPart = new RopeNode<T>();
|
|||
|
|
newPart.contents = new T[NodeSize];
|
|||
|
|
newPart.length = this.length - offset;
|
|||
|
|
Array.Copy(this.contents, offset, newPart.contents, 0, newPart.length);
|
|||
|
|
this.length = offset;
|
|||
|
|
return newPart;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
internal RopeNode<T> Insert(int offset, RopeNode<T> newElements)
|
|||
|
|
{
|
|||
|
|
if (offset == 0) {
|
|||
|
|
return Concat(newElements, this);
|
|||
|
|
} else if (offset == this.length) {
|
|||
|
|
return Concat(this, newElements);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// first clone this node (converts function nodes to leaf or concat nodes)
|
|||
|
|
RopeNode<T> result = CloneIfShared();
|
|||
|
|
if (result.height == 0) {
|
|||
|
|
// leaf node: we'll need to split this node
|
|||
|
|
RopeNode<T> left = result;
|
|||
|
|
RopeNode<T> right = left.SplitAfter(offset);
|
|||
|
|
return Concat(Concat(left, newElements), right);
|
|||
|
|
} else {
|
|||
|
|
// concat node
|
|||
|
|
if (offset < result.left.length) {
|
|||
|
|
result.left = result.left.Insert(offset, newElements);
|
|||
|
|
} else {
|
|||
|
|
result.right = result.right.Insert(offset - result.left.length, newElements);
|
|||
|
|
}
|
|||
|
|
result.length += newElements.length;
|
|||
|
|
result.Rebalance();
|
|||
|
|
return result;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
internal RopeNode<T> Insert(int offset, T[] array, int arrayIndex, int count)
|
|||
|
|
{
|
|||
|
|
Debug.Assert(count > 0);
|
|||
|
|
|
|||
|
|
if (this.length + count < RopeNode<char>.NodeSize) {
|
|||
|
|
RopeNode<T> result = CloneIfShared();
|
|||
|
|
// result must be leaf node (Clone never returns function nodes, too short for concat node)
|
|||
|
|
int lengthAfterOffset = result.length - offset;
|
|||
|
|
T[] resultContents = result.contents;
|
|||
|
|
for (int i = lengthAfterOffset; i >= 0; i--) {
|
|||
|
|
resultContents[i + offset + count] = resultContents[i + offset];
|
|||
|
|
}
|
|||
|
|
Array.Copy(array, arrayIndex, resultContents, offset, count);
|
|||
|
|
result.length += count;
|
|||
|
|
return result;
|
|||
|
|
} else if (height == 0) {
|
|||
|
|
// TODO: implement this more efficiently?
|
|||
|
|
return Insert(offset, CreateFromArray(array, arrayIndex, count));
|
|||
|
|
} else {
|
|||
|
|
// this is a concat node (both leafs and function nodes are handled by the case above)
|
|||
|
|
RopeNode<T> result = CloneIfShared();
|
|||
|
|
if (offset < result.left.length) {
|
|||
|
|
result.left = result.left.Insert(offset, array, arrayIndex, count);
|
|||
|
|
} else {
|
|||
|
|
result.right = result.right.Insert(offset - result.left.length, array, arrayIndex, count);
|
|||
|
|
}
|
|||
|
|
result.length += count;
|
|||
|
|
result.Rebalance();
|
|||
|
|
return result;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
internal RopeNode<T> RemoveRange(int index, int count)
|
|||
|
|
{
|
|||
|
|
Debug.Assert(count > 0);
|
|||
|
|
|
|||
|
|
// produce empty node when one node is deleted completely
|
|||
|
|
if (index == 0 && count == this.length)
|
|||
|
|
return emptyRopeNode;
|
|||
|
|
|
|||
|
|
int endIndex = index + count;
|
|||
|
|
RopeNode<T> result = CloneIfShared(); // convert function node to concat/leaf
|
|||
|
|
if (result.height == 0) {
|
|||
|
|
int remainingAfterEnd = result.length - endIndex;
|
|||
|
|
for (int i = 0; i < remainingAfterEnd; i++) {
|
|||
|
|
result.contents[index + i] = result.contents[endIndex + i];
|
|||
|
|
}
|
|||
|
|
result.length -= count;
|
|||
|
|
} else {
|
|||
|
|
if (endIndex <= result.left.length) {
|
|||
|
|
// deletion is only within the left part
|
|||
|
|
result.left = result.left.RemoveRange(index, count);
|
|||
|
|
} else if (index >= result.left.length) {
|
|||
|
|
// deletion is only within the right part
|
|||
|
|
result.right = result.right.RemoveRange(index - result.left.length, count);
|
|||
|
|
} else {
|
|||
|
|
// deletion overlaps both parts
|
|||
|
|
int deletionAmountOnLeftSide = result.left.length - index;
|
|||
|
|
result.left = result.left.RemoveRange(index, deletionAmountOnLeftSide);
|
|||
|
|
result.right = result.right.RemoveRange(0, count - deletionAmountOnLeftSide);
|
|||
|
|
}
|
|||
|
|
// The deletion might have introduced empty nodes. Those must be removed.
|
|||
|
|
if (result.left.length == 0)
|
|||
|
|
return result.right;
|
|||
|
|
if (result.right.length == 0)
|
|||
|
|
return result.left;
|
|||
|
|
|
|||
|
|
result.length -= count;
|
|||
|
|
result.MergeIfPossible();
|
|||
|
|
result.Rebalance();
|
|||
|
|
}
|
|||
|
|
return result;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
#region Debug Output
|
|||
|
|
#if DEBUG
|
|||
|
|
internal virtual void AppendTreeToString(StringBuilder b, int indent)
|
|||
|
|
{
|
|||
|
|
b.AppendLine(ToString());
|
|||
|
|
indent += 2;
|
|||
|
|
if (left != null) {
|
|||
|
|
b.Append(' ', indent);
|
|||
|
|
b.Append("L: ");
|
|||
|
|
left.AppendTreeToString(b, indent);
|
|||
|
|
}
|
|||
|
|
if (right != null) {
|
|||
|
|
b.Append(' ', indent);
|
|||
|
|
b.Append("R: ");
|
|||
|
|
right.AppendTreeToString(b, indent);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
public override string ToString()
|
|||
|
|
{
|
|||
|
|
if (contents != null) {
|
|||
|
|
char[] charContents = contents as char[];
|
|||
|
|
if (charContents != null)
|
|||
|
|
return "[Leaf length=" + length + ", isShared=" + isShared + ", text=\"" + new string(charContents, 0, length) + "\"]";
|
|||
|
|
else
|
|||
|
|
return "[Leaf length=" + length + ", isShared=" + isShared + "\"]";
|
|||
|
|
} else {
|
|||
|
|
return "[Concat length=" + length + ", isShared=" + isShared + ", height=" + height + ", Balance=" + this.Balance + "]";
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
internal string GetTreeAsString()
|
|||
|
|
{
|
|||
|
|
StringBuilder b = new StringBuilder();
|
|||
|
|
AppendTreeToString(b, 0);
|
|||
|
|
return b.ToString();
|
|||
|
|
}
|
|||
|
|
#endif
|
|||
|
|
#endregion
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Gets the root node of the subtree from a lazily evaluated function node.
|
|||
|
|
/// Such nodes are always marked as shared.
|
|||
|
|
/// GetContentNode() will return either a Concat or Leaf node, never another FunctionNode.
|
|||
|
|
/// </summary>
|
|||
|
|
internal virtual RopeNode<T> GetContentNode()
|
|||
|
|
{
|
|||
|
|
throw new InvalidOperationException("Called GetContentNode() on non-FunctionNode.");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
sealed class FunctionNode<T> : RopeNode<T>
|
|||
|
|
{
|
|||
|
|
Func<Rope<T>> initializer;
|
|||
|
|
RopeNode<T> cachedResults;
|
|||
|
|
|
|||
|
|
public FunctionNode(int length, Func<Rope<T>> initializer)
|
|||
|
|
{
|
|||
|
|
Debug.Assert(length > 0);
|
|||
|
|
Debug.Assert(initializer != null);
|
|||
|
|
|
|||
|
|
this.length = length;
|
|||
|
|
this.initializer = initializer;
|
|||
|
|
// Function nodes are immediately shared, but cannot be cloned.
|
|||
|
|
// This ensures we evaluate every initializer only once.
|
|||
|
|
this.isShared = true;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
internal override RopeNode<T> GetContentNode()
|
|||
|
|
{
|
|||
|
|
lock (this) {
|
|||
|
|
if (this.cachedResults == null) {
|
|||
|
|
if (this.initializer == null)
|
|||
|
|
throw new InvalidOperationException("Trying to load this node recursively; or: a previous call to a rope initializer failed.");
|
|||
|
|
Func<Rope<T>> initializerCopy = this.initializer;
|
|||
|
|
this.initializer = null;
|
|||
|
|
Rope<T> resultRope = initializerCopy();
|
|||
|
|
if (resultRope == null)
|
|||
|
|
throw new InvalidOperationException("Rope initializer returned null.");
|
|||
|
|
RopeNode<T> resultNode = resultRope.root;
|
|||
|
|
resultNode.Publish(); // result is shared between returned rope and the rope containing this function node
|
|||
|
|
if (resultNode.length != this.length)
|
|||
|
|
throw new InvalidOperationException("Rope initializer returned rope with incorrect length.");
|
|||
|
|
if (resultNode.height == 0 && resultNode.contents == null) {
|
|||
|
|
// ResultNode is another function node.
|
|||
|
|
// We want to guarantee that GetContentNode() never returns function nodes, so we have to
|
|||
|
|
// go down further in the tree.
|
|||
|
|
this.cachedResults = resultNode.GetContentNode();
|
|||
|
|
} else {
|
|||
|
|
this.cachedResults = resultNode;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
return this.cachedResults;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
#if DEBUG
|
|||
|
|
internal override void AppendTreeToString(StringBuilder b, int indent)
|
|||
|
|
{
|
|||
|
|
RopeNode<T> resultNode;
|
|||
|
|
lock (this) {
|
|||
|
|
b.AppendLine(ToString());
|
|||
|
|
resultNode = cachedResults;
|
|||
|
|
}
|
|||
|
|
indent += 2;
|
|||
|
|
if (resultNode != null) {
|
|||
|
|
b.Append(' ', indent);
|
|||
|
|
b.Append("C: ");
|
|||
|
|
resultNode.AppendTreeToString(b, indent);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
public override string ToString()
|
|||
|
|
{
|
|||
|
|
return "[FunctionNode length=" + length + " initializerRan=" + (initializer == null) + "]";
|
|||
|
|
}
|
|||
|
|
#endif
|
|||
|
|
}
|
|||
|
|
}
|