474 lines
20 KiB
C#
474 lines
20 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// Этот код создан программой.
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// Исполняемая версия:4.0.30319.42000
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//
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// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
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// повторной генерации кода.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace VisualPascalABC.Properties {
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using System;
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/// <summary>
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/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
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/// </summary>
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// Этот класс создан автоматически классом StronglyTypedResourceBuilder
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// с помощью такого средства, как ResGen или Visual Studio.
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// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
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// с параметром /str или перестройте свой проект VS.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VisualPascalABC.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Перезаписывает свойство CurrentUICulture текущего потока для всех
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/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap ABCHealth {
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get {
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object obj = ResourceManager.GetObject("ABCHealth", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AlignObjectsBottomHS {
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get {
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object obj = ResourceManager.GetObject("AlignObjectsBottomHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AlignObjectsCenteredHorizontalHS {
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get {
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object obj = ResourceManager.GetObject("AlignObjectsCenteredHorizontalHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AlignObjectsCenteredVerticalHS {
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get {
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object obj = ResourceManager.GetObject("AlignObjectsCenteredVerticalHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AlignObjectsLeftHS {
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get {
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object obj = ResourceManager.GetObject("AlignObjectsLeftHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AlignObjectsRightHS {
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get {
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object obj = ResourceManager.GetObject("AlignObjectsRightHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AlignObjectsTopHS {
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get {
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object obj = ResourceManager.GetObject("AlignObjectsTopHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AlignToGridHS {
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get {
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object obj = ResourceManager.GetObject("AlignToGridHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap AutoInsertCode {
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get {
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object obj = ResourceManager.GetObject("AutoInsertCode", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap BringToFrontHS {
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get {
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object obj = ResourceManager.GetObject("BringToFrontHS", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap BringToFrontHS1 {
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get {
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object obj = ResourceManager.GetObject("BringToFrontHS1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap browserNavigBack_Image {
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get {
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object obj = ResourceManager.GetObject("browserNavigBack.Image", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap copy {
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get {
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object obj = ResourceManager.GetObject("copy", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap cut {
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get {
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object obj = ResourceManager.GetObject("cut", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Delete {
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get {
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object obj = ResourceManager.GetObject("Delete", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Delete3 {
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get {
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object obj = ResourceManager.GetObject("Delete3", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap format {
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get {
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object obj = ResourceManager.GetObject("format", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Intellisense {
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get {
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object obj = ResourceManager.GetObject("Icons_16x16_Intellisense", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Options {
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get {
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object obj = ResourceManager.GetObject("Icons_16x16_Options", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Window_CompilerConsole {
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get {
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object obj = ResourceManager.GetObject("Icons_16x16_Window_CompilerConsole", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Window_DebugVariablesList {
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get {
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object obj = ResourceManager.GetObject("Icons_16x16_Window_DebugVariablesList", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Window_DebugWatches {
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get {
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object obj = ResourceManager.GetObject("Icons_16x16_Window_DebugWatches", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Window_ErrorList {
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get {
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object obj = ResourceManager.GetObject("Icons_16x16_Window_ErrorList", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Window_FindSymbolResult {
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get {
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object obj = ResourceManager.GetObject("Icons_16x16_Window_FindSymbolResult", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Window_Immediate {
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get {
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object obj = ResourceManager.GetObject("Icons.16x16.Window.Immediate", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap Icons_16x16_Window_Output {
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get {
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object obj = ResourceManager.GetObject("Icons_16x16_Window_Output", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap new_file {
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get {
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object obj = ResourceManager.GetObject("new_file", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap new_file1 {
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get {
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object obj = ResourceManager.GetObject("new_file1", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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/// <summary>
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/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
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internal static System.Drawing.Bitmap new_file11 {
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get {
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|
object obj = ResourceManager.GetObject("new_file11", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap open {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("open", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap paste {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("paste", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap Pointer {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("Pointer", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap print {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("print", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap PrintHS {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("PrintHS", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap redo {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("redo", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap save {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("save", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap save_all {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("save_all", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap SendToBackHS {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("SendToBackHS", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap start {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("start", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap stop {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("stop", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/// <summary>
|
|||
|
|
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
|
|||
|
|
/// </summary>
|
|||
|
|
internal static System.Drawing.Bitmap undo {
|
|||
|
|
get {
|
|||
|
|
object obj = ResourceManager.GetObject("undo", resourceCulture);
|
|||
|
|
return ((System.Drawing.Bitmap)(obj));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|