Sounds correct

This commit is contained in:
miks1965 2018-03-22 10:31:16 +03:00
parent acb2c5fe8f
commit 462d2f12d4
6 changed files with 7 additions and 6 deletions

View file

@ -15,7 +15,7 @@ internal static class RevisionClass
public const string Major = "3"; public const string Major = "3";
public const string Minor = "3"; public const string Minor = "3";
public const string Build = "5"; public const string Build = "5";
public const string Revision = "1640"; public const string Revision = "1641";
public const string MainVersion = Major + "." + Minor; public const string MainVersion = Major + "." + Minor;
public const string FullVersion = Major + "." + Minor + "." + Build + "." + Revision; public const string FullVersion = Major + "." + Minor + "." + Build + "." + Revision;

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@ -1,4 +1,4 @@
%MINOR%=3
%REVISION%=1640
%COREVERSION%=5 %COREVERSION%=5
%REVISION%=1641
%MINOR%=3
%MAJOR%=3 %MAJOR%=3

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@ -1 +1 @@
!define VERSION '3.3.5.1640' !define VERSION '3.3.5.1641'

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@ -40,6 +40,7 @@ type
TupleInt3 = (integer, integer, integer); TupleInt3 = (integer, integer, integer);
TupleReal3 = (real, real, real); TupleReal3 = (real, real, real);
Point3D = Point3D; Point3D = Point3D;
Point = System.Windows.Point;
{MyWindow = class(GWindow) {MyWindow = class(GWindow)
public public

View file

@ -5,7 +5,7 @@
procedure PlaySound(fname: string); procedure PlaySound(fname: string);
begin begin
var fsound := new System.Windows.Media.MediaPlayer; var fsound := new System.Windows.Media.MediaPlayer;
fsound.Open(new System.Uri(fname)); fsound.Open(new System.Uri(fname,System.UriKind.RelativeOrAbsolute));
fsound.Play; fsound.Play;
end; end;
@ -16,7 +16,7 @@ public
begin begin
Open(fname); Open(fname);
end; end;
procedure Open(fname: string) := fsound.Open(new System.Uri(fname)); procedure Open(fname: string) := fsound.Open(new System.Uri(fname,System.UriKind.RelativeOrAbsolute));
procedure Play := fsound.Play; procedure Play := fsound.Play;
procedure Stop := fsound.Stop; procedure Stop := fsound.Stop;
procedure Pause := fsound.Pause; procedure Pause := fsound.Pause;