uses GraphABC; procedure FloodFill(x,y: integer); begin var c := Color.Green; var q := new Queue; q.Enqueue(Pnt(x,y)); var v := 1; while q.Count<>0 do begin var p := q.Dequeue; SetPixel(p.x,p.y,c); writeln(v); v += 1; writeln(GetPixel(x-1,y).Equals(Color.White)); exit; if GetPixel(x-1,y)<>Color.White then q.Enqueue(Pnt(x-1,y)); if GetPixel(x+1,y)=Color.White then q.Enqueue(Pnt(x+1,y)); if GetPixel(x,y-1)=Color.White then q.Enqueue(Pnt(x,y-1)); if GetPixel(x,y+1)=Color.White then q.Enqueue(Pnt(x,y+1)); end; end; begin SetPixel(100,100,Color.White); writeln(GetPixel(100,100).Equals(Color.White)); {SetSmoothingOff; Circle(100,100,50); FloodFill(72,72);} end.