// // // // // $Revision: 1965 $ // using System; namespace Debugger { /// /// Holds information about the state of paused debugger. /// Expires when when Continue is called on debugger. /// public class PauseSession: IExpirable { PausedReason pausedReason; bool hasExpired = false; public event EventHandler Expired; public bool HasExpired { get { return hasExpired; } } internal void NotifyHasExpired() { if(!hasExpired) { hasExpired = true; if (Expired != null) { Expired(this, EventArgs.Empty); } } } public PausedReason PausedReason { get { return pausedReason; } } public PauseSession(PausedReason pausedReason) { this.pausedReason = pausedReason; } } }