//
//
//
//
// $Revision: 1965 $
//
using System;
namespace Debugger
{
///
/// Holds information about the state of paused debugger.
/// Expires when when Continue is called on debugger.
///
public class PauseSession: IExpirable
{
PausedReason pausedReason;
bool hasExpired = false;
public event EventHandler Expired;
public bool HasExpired {
get {
return hasExpired;
}
}
internal void NotifyHasExpired()
{
if(!hasExpired) {
hasExpired = true;
if (Expired != null) {
Expired(this, EventArgs.Empty);
}
}
}
public PausedReason PausedReason {
get {
return pausedReason;
}
}
public PauseSession(PausedReason pausedReason)
{
this.pausedReason = pausedReason;
}
}
}