// Copyright (c) Microsoft Corporation. All Rights Reserved. // Licensed under the MIT License. using System; using System.Windows; namespace MarkersSample { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); const int N =100; const int M = 1000; double[] x = new double[N]; double[] y = new double[N]; double[] c = new double[N]; double[] d = new double[N]; Random rand = new Random(); //circles for (int i = 0; i < N; i++) { x[i] = rand.Next(M); y[i] = rand.Next(M); c[i] = rand.NextDouble(); d[i] = 20 * rand.NextDouble(); } circles.PlotColorSize(x, y, c, d); //diamonds x = new double[N]; y = new double[N]; c = new double[N]; d = new double[N]; for (int i = 0; i < N; i++) { x[i] = rand.Next(M); y[i] = rand.Next(M); c[i] = rand.NextDouble(); d[i] = 20 * rand.NextDouble(); } diamonds.PlotColorSize(x, y, c, d); } } }