// UpdateCallback.cs // // Author: // Lluis Sanchez Gual // // Copyright (c) 2008 Novell, Inc (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // // using System; using Mono.Debugging.Client; namespace Mono.Debugging.Backend { [Serializable] public class UpdateCallback { ObjectPath path; IObjectValueUpdateCallback callback; internal UpdateCallback () { } internal UpdateCallback (IObjectValueUpdateCallback callback, ObjectPath path) { this.callback = callback; this.path = path; } public ObjectPath Path { get { return path; } } internal IObjectValueUpdateCallback Callback { get { return callback; } } public void UpdateValue (ObjectValue newValue) { try { callback.UpdateValue (newValue); } catch { // Ignore } } } }