OnDrawFrame убрали из GraphWPF - там только BeginFrameBasedAnimationTime Правки в NumLibABC MatrSlice в PABCSystem.pas Версия 3.5.1 накопительная
26 lines
2.6 KiB
HTML
26 lines
2.6 KiB
HTML
<HTML><HEAD><object type="application/x-oleobject" classid="clsid:1e2a7bd0-dab9-11d0-b93a-00c04fc99f9e">
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<param name="Keyword" value="BeginFrameBasedAnimationTime">
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<param name="Keyword" value="EndFrameBasedAnimation">
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<param name="Keyword" value="FindNearestObject">
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<param name="Keyword" value="FindNearestObjectPoint">
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<param name="Keyword" value="NearestPointOnLine">
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<param name="Keyword" value="ParametricTrajectory">
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<param name="Keyword" value="PointOnPlane"></object>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1251"><link rel="StyleSheet" href="../../../default.css">
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</HEAD><body><H1>Graph3D: ôóíêöèè äëÿ îïðåäåëåíèÿ áëèæàéøèõ òî÷åê è îáúåêòîâ</H1>
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<table border=0 cellpadding=5><tr><td><code><b>procedure</b> BeginFrameBasedAnimationTime(Draw: <b>procedure</b>(dt: real));</code>
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<br> Íà÷èíàåò àíèìàöèþ, îñíîâàííóþ íà êàäðå, è ïåðåäà¸ò â êàæäûé îáðàáîò÷èê êàäðà âðåìÿ dt, ïðîøåäøåå ñ ìîìåíòà ïîñëåäíåé ïåðåðèñîâêè</td></tr>
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<tr><td><code><b>procedure</b> EndFrameBasedAnimation;</code>
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<br> Çàêàí÷èâàåò àíèìàöèþ, îñíîâàííóþ íà êàäðå</td></tr>
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<tr><td><code><b>function</b> FindNearestObject(x, y: real): Object3D;</code>
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<br> Âîçâðàùàåò áëèæàéøèé 3D-îáúåêò, êîòîðûé ïåðåñåêàåò ëó÷, âûïóùåííûé èç êàìåðû è ïðîõîäÿùèé ÷åðåç òî÷êó (x,y) ýêðàíà</td></tr>
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<tr><td><code><b>function</b> FindNearestObjectPoint(x, y: real): Point3D;</code>
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<br> Âîçâðàùàåò òî÷êó íà áëèæàéøåì 3D-îáúåêòå, êîòîðûé ïåðåñåêàåò ëó÷, âûïóùåííûé èç êàìåðû è ïðîõîäÿùèé ÷åðåç òî÷êó (x,y) ýêðàíà. Åñëè ïåðåñå÷åíèÿ íåò, âîçâðàùàåòñÿ òî÷êà BadPoint</td></tr>
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<tr><td><code><b>function</b> NearestPointOnLine(Line: Ray3D; x, y: real): Point3D;</code>
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<br> Âîçâðàùàåò áëèæàéøóþ òî÷êó íà ëèíèè Line ñ ëó÷îì, âûïóùåííûì èç êàìåðû è ïðîõîäÿùåì ÷åðåç òî÷êó (x,y) ýêðàíà</td></tr>
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<tr><td><code><b>function</b> ParametricTrajectory(a,b: real; N: integer; fun: real->Point3D): <b>sequence </b> <b>of</b> Point3D;</code>
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<br> Ñîçäà¸ò òðàåêòîðèþ â âèäå ìàññèâà òî÷åê, çàäàííóþ ïàðàìåòðè÷åñêè. Ôóíêöèÿ fun îòîáðàæàåò ïàðàìåòð t íà êîîðäèíàòû òî÷êè â ïðîñòðàíñòâå</td></tr>
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<tr><td><code><b>function</b> PointOnPlane(Plane: Plane3D; x, y: real): Point3D;</code>
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<br> Âîçâðàùàåò òî÷êó íà ïëîñêîñòè Plane, êîòîðóþ ïåðåñåêàåò íåâèçóàëüíûé ëó÷, âûïóùåííûé èç êàìåðû è ïðîõîäÿùèé ÷åðåç òî÷êó (x,y) ýêðàíà</td></tr>
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</table>
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</body></HTML> |