40 lines
1.4 KiB
C
40 lines
1.4 KiB
C
/*-----------------------------------------------------------------------------
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* MurmurHash3 was written by Austin Appleby, and is placed in the public
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* domain.
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*
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* This is a c++ implementation of MurmurHash3_128 with support for progressive
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* processing based on PMurHash implementation written by Shane Day.
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*/
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/* ------------------------------------------------------------------------- */
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// Microsoft Visual Studio
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#if defined(_MSC_VER) && (_MSC_VER < 1600)
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typedef unsigned char uint8_t;
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typedef unsigned int uint32_t;
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typedef unsigned __int64 uint64_t;
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// Other compilers
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#else // defined(_MSC_VER)
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#include <stdint.h>
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#endif // !defined(_MSC_VER)
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/* ------------------------------------------------------------------------- */
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/* Formal prototypes */
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// PMurHash128x64
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void PMurHash128x64_Process(uint64_t ph[2], uint64_t pcarry[2], const void *key, int len);
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void PMurHash128x64_Result(const uint64_t ph[2], const uint64_t pcarry[2], uint32_t total_length, uint64_t out[2]);
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void PMurHash128x64(const void * key, const int len, uint32_t seed, void * out);
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// PMurHash128x86
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void PMurHash128x86_Process(uint32_t ph[4], uint32_t pcarry[4], const void *key, int len);
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void PMurHash128x86_Result(const uint32_t ph[4], const uint32_t pcarry[4], uint32_t total_length, uint32_t out[4]);
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void PMurHash128x86(const void * key, const int len, uint32_t seed, void * out);
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