pascalabcnet/VisualPascalABCNET/Properties/Resources.Designer.cs

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
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//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
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// </auto-generated>
//------------------------------------------------------------------------------
namespace VisualPascalABC.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
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/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
Refactoring of Compiler.cs (#2984) * Add first comments * Finish commenting for Compile and CompileUnit * Write TODO sections * Add a few clarifications * splitted some functions from compile * Written some methods from Compile to functions * Update variable names * Refactor - stage 1 Refactor GetUsesSection and IsPossibleNameSpace * Refactor - stage 2 Rename a few functions and variables * Correct an inaccuracy * Added comments, look through CompileUnit * Rename a few functions and add new comments * Split CompileUnit to Subfunctions Add IsUnitCompiled, IsUnitInPCU, InitializeNewUnit, GetSourceCode, GenSyntaxTree, GenUnitDocumentation, CheckDLLDirectiveOnlyForLibraries, MatchErrorsToBadNodes, CheckIfUnitModule, SetUseDLLForSystemUnits, CompileInterfaceDependencies, CompileCurrentUnitInterface, GetImplementationUsesSection, CompileImplementationDependencies, CompileCurrentUnitImplementation * Added some TODOs * Return uses_unit_in original name Renaming of syntax tree nodes leads to internal compiler errors * Extract GenerateILCode method * Add checking if recompilation needed method Needs to be discussed and revised * Add functions for catch blocks in Compile * Extract building semantic tree method Creating main function to be moved to another class * Rename UnitsSortedList * Edit CompileUnitsFromDelayedList method * Change a few variable names, make CreateRCFile function and add comments * Make code more "user-friendly" * Add TODOs 31.11.23 * Create PrebuildSemanticTreeActionsMethod * Refactor semantic checks section in initialize new unit method * Refactor Adding standard units to uses method * Return file_name and compiler_directives original names to avoid internal compilation errors * Refactor GetReferences Method * Initial refactoring of IncludeNamespaces function * Create three more methods and wrap important code in regions * Add TODO's * Resolve merge conflicts * Add returned value to ConstructSyntaxTree method * Fix UnitsSortedList NotFoundError in PCUWriter * Workaround commit * Update PABCSystem after tests' changes * Rename syntax trees in some methods * Delete CurrentSyntaxUnit variable * Revert unnecessary project files changes * Squashed commit of the following: commit f4d7599f1a39252feac97bd5391f46dfdc25f6f4 Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 22 11:43:29 2023 +0300 added links to identarranger commit 3bd5d33e2b2969884e61a3279ff9c353013b57fe Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 22 11:43:03 2023 +0300 Change extension for verybasic to yavb commit 61294c6e7d405e1c68516cc81d3a109e8a1ee295 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Tue Nov 21 09:33:57 2023 +0300 Change Program Example commit 86971488341ed6bf13c39e13a513d7ac0c51c285 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Tue Nov 21 09:28:59 2023 +0300 Add IndentArranger to Compile commit 2ce50bbbf9db22c4243b247b870f6935ce206d26 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Fri Nov 17 10:00:31 2023 +0300 Add Semicolon After Each Statement commit 796309d340e8d8ba730ff9418fa376f34fb7fd36 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Wed Nov 15 18:49:11 2023 +0300 Add Alpha Version of Python-style If-statement commit 5eb88f946fe8254b4f5c5a56ed0a567b3be51227 Merge: ab4ce5b0 0162b637 Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 15 16:54:26 2023 +0300 Merge branch 'IndentArranger' into VeryBasicLanguage commit ab4ce5b0e32d42004726e3dc45cc0d8a65e53f56 Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 15 16:53:51 2023 +0300 Fixes from seminar commit af74012289d0d08517c13499a2a66cb543fc06d2 Author: Владислав Крылов <krylov@sfedu.ru> Date: Sun Nov 12 18:57:29 2023 +0300 finally working! fully implemented compatibility commit 58a39c313324b468d1eec207ba3f5f6eddf74ef2 Author: Владислав Крылов <krylov@sfedu.ru> Date: Sun Nov 12 11:58:16 2023 +0300 more compatibility with pabc Now verybasic statements translate to pascal compiler added .bat script for autobuilding verybasic commit 0162b6376b8fe970704f26213bf9f0f670dfb12e Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Sun Nov 12 10:06:14 2023 +0300 Update test.txt commit 1b759ab1cd7ee2ffeb14afff0418ddf0f30b0399 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Sun Nov 12 10:05:36 2023 +0300 Add Indent and Unindent Keywords to Generated File commit cabda7f3985651cff2a8740f1a5bdea8fe7ac892 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Fri Nov 10 21:25:52 2023 +0300 Add Generation of Output File commit 306f033d0176ab559e3622b8505427dbe2e0e203 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Thu Nov 9 20:42:18 2023 +0300 Update IndentArranger.sln commit 60c0ceced1aa3a7d2e33de0facb1126e295f43b5 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Thu Nov 9 20:41:22 2023 +0300 Add IndentArranger commit 1f4556c4573dae154fcc167b41ff6ab9e8122136 Author: Владислав Крылов <krylov@sfedu.ru> Date: Mon Nov 6 22:48:36 2023 +0300 Made my own VeryBasicParser project Copied some code from SaushkinParser Tried to compile it and implement into Pascal Doesn't work due to grammatik issue * Squashed commit of the following: commit 4e73d9ac3ffef68312f06a74dc83afffcf3ccbee Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 22 15:08:10 2023 +0300 Fixed GPPG (i think so at least) commit e5cfc220828b37fb2f35e565683019716ec3f0ce Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 22 11:44:27 2023 +0300 Update Compiler.cs commit 4698e2e75a5f3b4f523a8bc7733a50e8abb4fca1 Merge: 22aaf2b2 f4d7599f Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 22 11:43:54 2023 +0300 Merge branch 'IndentArrangerTemp' into VeryBasicLanguage commit f4d7599f1a39252feac97bd5391f46dfdc25f6f4 Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 22 11:43:29 2023 +0300 added links to identarranger commit 3bd5d33e2b2969884e61a3279ff9c353013b57fe Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 22 11:43:03 2023 +0300 Change extension for verybasic to yavb commit 22aaf2b2508278a9ffce525ffed52419bf72c23f Merge: c326174f 61294c6e Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 22 11:26:36 2023 +0300 Merge branch 'IndentArrangerTemp' into VeryBasicLanguage commit 61294c6e7d405e1c68516cc81d3a109e8a1ee295 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Tue Nov 21 09:33:57 2023 +0300 Change Program Example commit 86971488341ed6bf13c39e13a513d7ac0c51c285 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Tue Nov 21 09:28:59 2023 +0300 Add IndentArranger to Compile commit c326174ff5ecccf9c4f76d58aea4653f047af049 Author: Владислав Крылов <krylov@sfedu.ru> Date: Sun Nov 19 15:03:19 2023 +0300 Added UniversalParserHelper and GPPG ShiftReduceParser moved to another project UniversalParserHelper project added, most of it copied from SaushkinParser commit 2ce50bbbf9db22c4243b247b870f6935ce206d26 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Fri Nov 17 10:00:31 2023 +0300 Add Semicolon After Each Statement commit 796309d340e8d8ba730ff9418fa376f34fb7fd36 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Wed Nov 15 18:49:11 2023 +0300 Add Alpha Version of Python-style If-statement commit 5eb88f946fe8254b4f5c5a56ed0a567b3be51227 Merge: ab4ce5b0 0162b637 Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 15 16:54:26 2023 +0300 Merge branch 'IndentArranger' into VeryBasicLanguage commit ab4ce5b0e32d42004726e3dc45cc0d8a65e53f56 Author: Владислав Крылов <krylov@sfedu.ru> Date: Wed Nov 15 16:53:51 2023 +0300 Fixes from seminar commit af74012289d0d08517c13499a2a66cb543fc06d2 Author: Владислав Крылов <krylov@sfedu.ru> Date: Sun Nov 12 18:57:29 2023 +0300 finally working! fully implemented compatibility commit 58a39c313324b468d1eec207ba3f5f6eddf74ef2 Author: Владислав Крылов <krylov@sfedu.ru> Date: Sun Nov 12 11:58:16 2023 +0300 more compatibility with pabc Now verybasic statements translate to pascal compiler added .bat script for autobuilding verybasic commit 0162b6376b8fe970704f26213bf9f0f670dfb12e Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Sun Nov 12 10:06:14 2023 +0300 Update test.txt commit 1b759ab1cd7ee2ffeb14afff0418ddf0f30b0399 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Sun Nov 12 10:05:36 2023 +0300 Add Indent and Unindent Keywords to Generated File commit cabda7f3985651cff2a8740f1a5bdea8fe7ac892 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Fri Nov 10 21:25:52 2023 +0300 Add Generation of Output File commit 306f033d0176ab559e3622b8505427dbe2e0e203 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Thu Nov 9 20:42:18 2023 +0300 Update IndentArranger.sln commit 60c0ceced1aa3a7d2e33de0facb1126e295f43b5 Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Date: Thu Nov 9 20:41:22 2023 +0300 Add IndentArranger commit 1f4556c4573dae154fcc167b41ff6ab9e8122136 Author: Владислав Крылов <krylov@sfedu.ru> Date: Mon Nov 6 22:48:36 2023 +0300 Made my own VeryBasicParser project Copied some code from SaushkinParser Tried to compile it and implement into Pascal Doesn't work due to grammatik issue * Changed GPPG project NET Framework version, added .dll to gitignore * Adding UniversalParserHelper to project, trying to include VeryBasic * Managed dependencies and got VeryBasicLanguage to work * Change extension of a test program * Rebuild changes What should be added to .gitignore? * Fix bug related to err0524_res_unit.pas * Rebuild Parser * Change Indent and Unindent tokens * Add Symbol Table to ParserABC.y * Change Indent Space Number to 2 * Add While Loop * Add Some Operations to Parser * Make Initialization Node at the Beginning of a program * Create Grammar.txt * Test program added * Add ELIF and SyntaxHighlight * Fix TableSymbol * Add Division * Add Method Call * Add For Loop * Rename SPython Parser Folder * Add documented comments for CompileUnit method * Added Errors to SPython Added Errors.cs Removed link to PABCSaushkinParser Minor fixes * Create default constructor for SourceContext * Move null check of currentUnit to upper level in CompileUnit * Move CreateMainFunction method from Compiler to TreeConverter class * Add gppg and parserhelper to visualpascalabcnet dependencies * Updated installer files to include GPPG and UniversalParserHelper * Rename GPPG to ShiftReduceParser * Fix ShiftReduceParser project dependencies * Fix ShiftReduceParserDependencies second iteration * Workaround commit * Update PABCSystem after tests' changes * Refactor ConvertDirectives method * Get rid of legacy standard modules code * Return varBeginOffset and beginOffset calculation to Compiler class Размещение метода в SyntaxTreeToSemanticTreeConverter не целесообразно. В комментарии видимо имелось в виду что-то другое. * Workaround commit * Update PABCSystem after tests' changes * Revert SPython changes Оставляем только изменения связанные с рефакторингом. * Update .gitignore Co-authored-by: Sun Serega <sunserega2@gmail.com> * Resolve a few Sun Serega treds * Delete comments in ParsersController.cs * Replace specific path with path variable in Studio.bat * Add comment in Studio.bat file and return FileName in CompilerError.cs * Fix TreeSubsidiary.cs encoding and sectCore.nsh indents * Return old version of TestRunner.exe * Rename some variables and polish a few methods * Uncomment accidentally commented code * Replace spaces with tabs * Changed dll name from GPPG * Revert "Changed dll name from GPPG" This reverts commit c485cc8cb787809b7e9dfa8a361e75f17ed39893. * Update .gitignore * Delete Libraries/ShiftReduceParser.dll * Delete bin\ShiftReduceParser.dll * Replace tabs with spaces * Update encoding in Studio.bat * Fix bug with PABCrtl excluded files * Refactor StandardModule class * Add null checks to make debuging easier * Delete unnecessary null checks in SymTable.cs --------- Co-authored-by: Владислав Крылов <krylov@sfedu.ru> Co-authored-by: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com> Co-authored-by: Sun Serega <sunserega2@gmail.com>
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
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/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VisualPascalABC.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
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/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ABCHealth {
get {
object obj = ResourceManager.GetObject("ABCHealth", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
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/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap AlignObjectsBottomHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsBottomHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap AlignObjectsCenteredHorizontalHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsCenteredHorizontalHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap AlignObjectsCenteredVerticalHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsCenteredVerticalHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap AlignObjectsLeftHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsLeftHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap AlignObjectsRightHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsRightHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap AlignObjectsTopHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsTopHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap AlignToGridHS {
get {
object obj = ResourceManager.GetObject("AlignToGridHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AutoInsertCode {
get {
object obj = ResourceManager.GetObject("AutoInsertCode", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap BringToFrontHS {
get {
object obj = ResourceManager.GetObject("BringToFrontHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap BringToFrontHS1 {
get {
object obj = ResourceManager.GetObject("BringToFrontHS1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap browserNavigBack_Image {
get {
object obj = ResourceManager.GetObject("browserNavigBack.Image", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap copy {
get {
object obj = ResourceManager.GetObject("copy", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap cut {
get {
object obj = ResourceManager.GetObject("cut", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Delete {
get {
object obj = ResourceManager.GetObject("Delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Delete3 {
get {
object obj = ResourceManager.GetObject("Delete3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap format {
get {
object obj = ResourceManager.GetObject("format", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Intellisense {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Intellisense", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Options {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Options", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_CompilerConsole {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_CompilerConsole", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_DebugVariablesList {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_DebugVariablesList", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_DebugWatches {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_DebugWatches", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_ErrorList {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_ErrorList", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_FindSymbolResult {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_FindSymbolResult", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_Immediate {
get {
object obj = ResourceManager.GetObject("Icons.16x16.Window.Immediate", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_Output {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_Output", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap new_file {
get {
object obj = ResourceManager.GetObject("new_file", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap new_file1 {
get {
object obj = ResourceManager.GetObject("new_file1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap open {
get {
object obj = ResourceManager.GetObject("open", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap paste {
get {
object obj = ResourceManager.GetObject("paste", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap Pointer {
get {
object obj = ResourceManager.GetObject("Pointer", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap print {
get {
object obj = ResourceManager.GetObject("print", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap PrintHS {
get {
object obj = ResourceManager.GetObject("PrintHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap redo {
get {
object obj = ResourceManager.GetObject("redo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap save {
get {
object obj = ResourceManager.GetObject("save", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap save_all {
get {
object obj = ResourceManager.GetObject("save_all", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap SendToBackHS {
get {
object obj = ResourceManager.GetObject("SendToBackHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap start {
get {
object obj = ResourceManager.GetObject("start", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap stop {
get {
object obj = ResourceManager.GetObject("stop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
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/// </summary>
internal static System.Drawing.Bitmap undo {
get {
object obj = ResourceManager.GetObject("undo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}