pascalabcnet/VisualPascalABCNET/Properties/Resources.Designer.cs
AlexanderZemlyak 0c29ac92b2
Refactoring of Compiler.cs (#2984)
* Add first comments

* Finish commenting for Compile and CompileUnit

* Write TODO sections

* Add a few clarifications

* splitted some functions from compile

* Written some methods from Compile to functions

* Update variable names

* Refactor - stage 1

Refactor GetUsesSection and IsPossibleNameSpace

* Refactor - stage 2

Rename a few functions and variables

* Correct an inaccuracy

* Added comments, look through CompileUnit

* Rename a few functions and add new comments

* Split CompileUnit to Subfunctions

Add IsUnitCompiled, IsUnitInPCU, InitializeNewUnit, GetSourceCode, GenSyntaxTree, GenUnitDocumentation, CheckDLLDirectiveOnlyForLibraries, MatchErrorsToBadNodes, CheckIfUnitModule, SetUseDLLForSystemUnits,
CompileInterfaceDependencies, CompileCurrentUnitInterface, GetImplementationUsesSection, CompileImplementationDependencies, CompileCurrentUnitImplementation

* Added some TODOs

* Return uses_unit_in original name

Renaming of syntax tree nodes leads to internal compiler errors

* Extract GenerateILCode method

* Add checking if recompilation needed method

Needs to be discussed and revised

* Add functions for catch blocks in Compile

* Extract building semantic tree method

Creating main function to be moved to another class

* Rename UnitsSortedList

* Edit CompileUnitsFromDelayedList method

* Change a few variable names, make CreateRCFile function and add comments

* Make code more "user-friendly"

* Add TODOs 31.11.23

* Create PrebuildSemanticTreeActionsMethod

* Refactor semantic checks section in initialize new unit method

* Refactor Adding standard units to uses method

* Return file_name and compiler_directives original names to avoid internal compilation errors

* Refactor GetReferences Method

* Initial refactoring of IncludeNamespaces function

* Create three more methods and wrap important code in regions

* Add TODO's

* Resolve merge conflicts

* Add returned value to ConstructSyntaxTree method

* Fix UnitsSortedList NotFoundError in PCUWriter

* Workaround commit

* Update PABCSystem after tests' changes

* Rename syntax trees in some methods

* Delete CurrentSyntaxUnit variable

* Revert unnecessary project files changes

* Squashed commit of the following:

commit f4d7599f1a39252feac97bd5391f46dfdc25f6f4
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 22 11:43:29 2023 +0300

    added links to identarranger

commit 3bd5d33e2b2969884e61a3279ff9c353013b57fe
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 22 11:43:03 2023 +0300

    Change extension for verybasic to yavb

commit 61294c6e7d405e1c68516cc81d3a109e8a1ee295
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Tue Nov 21 09:33:57 2023 +0300

    Change Program Example

commit 86971488341ed6bf13c39e13a513d7ac0c51c285
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Tue Nov 21 09:28:59 2023 +0300

    Add IndentArranger to Compile

commit 2ce50bbbf9db22c4243b247b870f6935ce206d26
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Fri Nov 17 10:00:31 2023 +0300

    Add Semicolon After Each Statement

commit 796309d340e8d8ba730ff9418fa376f34fb7fd36
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Wed Nov 15 18:49:11 2023 +0300

    Add Alpha Version of Python-style If-statement

commit 5eb88f946fe8254b4f5c5a56ed0a567b3be51227
Merge: ab4ce5b0 0162b637
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 15 16:54:26 2023 +0300

    Merge branch 'IndentArranger' into VeryBasicLanguage

commit ab4ce5b0e32d42004726e3dc45cc0d8a65e53f56
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 15 16:53:51 2023 +0300

    Fixes from seminar

commit af74012289d0d08517c13499a2a66cb543fc06d2
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Sun Nov 12 18:57:29 2023 +0300

    finally working!

    fully implemented compatibility

commit 58a39c313324b468d1eec207ba3f5f6eddf74ef2
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Sun Nov 12 11:58:16 2023 +0300

    more compatibility with pabc

    Now verybasic statements translate to pascal compiler
    added .bat script for autobuilding verybasic

commit 0162b6376b8fe970704f26213bf9f0f670dfb12e
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Sun Nov 12 10:06:14 2023 +0300

    Update test.txt

commit 1b759ab1cd7ee2ffeb14afff0418ddf0f30b0399
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Sun Nov 12 10:05:36 2023 +0300

    Add Indent and Unindent Keywords to Generated File

commit cabda7f3985651cff2a8740f1a5bdea8fe7ac892
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Fri Nov 10 21:25:52 2023 +0300

    Add Generation of Output File

commit 306f033d0176ab559e3622b8505427dbe2e0e203
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Thu Nov 9 20:42:18 2023 +0300

    Update IndentArranger.sln

commit 60c0ceced1aa3a7d2e33de0facb1126e295f43b5
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Thu Nov 9 20:41:22 2023 +0300

    Add IndentArranger

commit 1f4556c4573dae154fcc167b41ff6ab9e8122136
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Mon Nov 6 22:48:36 2023 +0300

    Made my own VeryBasicParser project

    Copied some code from SaushkinParser
    Tried to compile it and implement into Pascal
    Doesn't work due to grammatik issue

* Squashed commit of the following:

commit 4e73d9ac3ffef68312f06a74dc83afffcf3ccbee
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 22 15:08:10 2023 +0300

    Fixed GPPG (i think so at least)

commit e5cfc220828b37fb2f35e565683019716ec3f0ce
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 22 11:44:27 2023 +0300

    Update Compiler.cs

commit 4698e2e75a5f3b4f523a8bc7733a50e8abb4fca1
Merge: 22aaf2b2 f4d7599f
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 22 11:43:54 2023 +0300

    Merge branch 'IndentArrangerTemp' into VeryBasicLanguage

commit f4d7599f1a39252feac97bd5391f46dfdc25f6f4
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 22 11:43:29 2023 +0300

    added links to identarranger

commit 3bd5d33e2b2969884e61a3279ff9c353013b57fe
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 22 11:43:03 2023 +0300

    Change extension for verybasic to yavb

commit 22aaf2b2508278a9ffce525ffed52419bf72c23f
Merge: c326174f 61294c6e
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 22 11:26:36 2023 +0300

    Merge branch 'IndentArrangerTemp' into VeryBasicLanguage

commit 61294c6e7d405e1c68516cc81d3a109e8a1ee295
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Tue Nov 21 09:33:57 2023 +0300

    Change Program Example

commit 86971488341ed6bf13c39e13a513d7ac0c51c285
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Tue Nov 21 09:28:59 2023 +0300

    Add IndentArranger to Compile

commit c326174ff5ecccf9c4f76d58aea4653f047af049
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Sun Nov 19 15:03:19 2023 +0300

    Added UniversalParserHelper and GPPG

    ShiftReduceParser moved to another project
    UniversalParserHelper project added, most of it copied from SaushkinParser

commit 2ce50bbbf9db22c4243b247b870f6935ce206d26
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Fri Nov 17 10:00:31 2023 +0300

    Add Semicolon After Each Statement

commit 796309d340e8d8ba730ff9418fa376f34fb7fd36
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Wed Nov 15 18:49:11 2023 +0300

    Add Alpha Version of Python-style If-statement

commit 5eb88f946fe8254b4f5c5a56ed0a567b3be51227
Merge: ab4ce5b0 0162b637
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 15 16:54:26 2023 +0300

    Merge branch 'IndentArranger' into VeryBasicLanguage

commit ab4ce5b0e32d42004726e3dc45cc0d8a65e53f56
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Wed Nov 15 16:53:51 2023 +0300

    Fixes from seminar

commit af74012289d0d08517c13499a2a66cb543fc06d2
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Sun Nov 12 18:57:29 2023 +0300

    finally working!

    fully implemented compatibility

commit 58a39c313324b468d1eec207ba3f5f6eddf74ef2
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Sun Nov 12 11:58:16 2023 +0300

    more compatibility with pabc

    Now verybasic statements translate to pascal compiler
    added .bat script for autobuilding verybasic

commit 0162b6376b8fe970704f26213bf9f0f670dfb12e
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Sun Nov 12 10:06:14 2023 +0300

    Update test.txt

commit 1b759ab1cd7ee2ffeb14afff0418ddf0f30b0399
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Sun Nov 12 10:05:36 2023 +0300

    Add Indent and Unindent Keywords to Generated File

commit cabda7f3985651cff2a8740f1a5bdea8fe7ac892
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Fri Nov 10 21:25:52 2023 +0300

    Add Generation of Output File

commit 306f033d0176ab559e3622b8505427dbe2e0e203
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Thu Nov 9 20:42:18 2023 +0300

    Update IndentArranger.sln

commit 60c0ceced1aa3a7d2e33de0facb1126e295f43b5
Author: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Date:   Thu Nov 9 20:41:22 2023 +0300

    Add IndentArranger

commit 1f4556c4573dae154fcc167b41ff6ab9e8122136
Author: Владислав Крылов <krylov@sfedu.ru>
Date:   Mon Nov 6 22:48:36 2023 +0300

    Made my own VeryBasicParser project

    Copied some code from SaushkinParser
    Tried to compile it and implement into Pascal
    Doesn't work due to grammatik issue

* Changed GPPG project NET Framework version, added .dll to gitignore

* Adding UniversalParserHelper to project, trying to include VeryBasic

* Managed dependencies and got VeryBasicLanguage to work

* Change extension of a test program

* Rebuild changes

What should be added to .gitignore?

* Fix bug related to err0524_res_unit.pas

* Rebuild Parser

* Change Indent and Unindent tokens

* Add Symbol Table to ParserABC.y

* Change Indent Space Number to 2

* Add While Loop

* Add Some Operations to Parser

* Make Initialization Node at the Beginning of a program

* Create Grammar.txt

* Test program added

* Add ELIF and SyntaxHighlight

* Fix TableSymbol

* Add Division

* Add Method Call

* Add For Loop

* Rename SPython Parser Folder

* Add documented comments for CompileUnit method

* Added Errors to SPython

Added Errors.cs
Removed link to PABCSaushkinParser
Minor fixes

* Create default constructor for SourceContext

* Move null check of currentUnit to upper level in CompileUnit

* Move CreateMainFunction method from Compiler to TreeConverter class

* Add gppg and parserhelper to visualpascalabcnet dependencies

* Updated installer files to include GPPG and UniversalParserHelper

* Rename GPPG to ShiftReduceParser

* Fix ShiftReduceParser project dependencies

* Fix ShiftReduceParserDependencies second iteration

* Workaround commit

* Update PABCSystem after tests' changes

* Refactor ConvertDirectives method

* Get rid of legacy standard modules code

* Return varBeginOffset and beginOffset calculation to Compiler class

Размещение метода в SyntaxTreeToSemanticTreeConverter не целесообразно. В комментарии видимо имелось в виду что-то другое.

* Workaround commit

* Update PABCSystem after tests' changes

* Revert SPython changes

Оставляем только изменения связанные с рефакторингом.

* Update .gitignore

Co-authored-by: Sun Serega <sunserega2@gmail.com>

* Resolve a few Sun Serega treds

* Delete comments in ParsersController.cs

* Replace specific path with path variable in Studio.bat

* Add comment in Studio.bat file and return FileName in CompilerError.cs

* Fix TreeSubsidiary.cs encoding and sectCore.nsh indents

* Return old version of TestRunner.exe

* Rename some variables and polish a few methods

* Uncomment accidentally commented code

* Replace spaces with tabs

* Changed dll name from GPPG

* Revert "Changed dll name from GPPG"

This reverts commit c485cc8cb787809b7e9dfa8a361e75f17ed39893.

* Update .gitignore

* Delete Libraries/ShiftReduceParser.dll

* Delete bin\ShiftReduceParser.dll

* Replace tabs with spaces

* Update encoding in Studio.bat

* Fix bug with PABCrtl excluded files

* Refactor StandardModule class

* Add null checks to make debuging easier

* Delete unnecessary null checks in SymTable.cs

---------

Co-authored-by: Владислав Крылов <krylov@sfedu.ru>
Co-authored-by: MovchanGitHub <92666028+MovchanGitHub@users.noreply.github.com>
Co-authored-by: Sun Serega <sunserega2@gmail.com>
2023-12-18 22:33:27 +03:00

464 lines
19 KiB
C#
Raw Blame History

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//------------------------------------------------------------------------------
// <auto-generated>
// Этот код создан программой.
// Исполняемая версия:4.0.30319.42000
//
// Изменения в этом файле могут привести к неправильной работе и будут потеряны в случае
// повторной генерации кода.
// </auto-generated>
//------------------------------------------------------------------------------
namespace VisualPascalABC.Properties {
using System;
/// <summary>
/// Класс ресурса со строгой типизацией для поиска локализованных строк и т.д.
/// </summary>
// Этот класс создан автоматически классом StronglyTypedResourceBuilder
// с помощью такого средства, как ResGen или Visual Studio.
// Чтобы добавить или удалить член, измените файл .ResX и снова запустите ResGen
// с параметром /str или перестройте свой проект VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Возвращает кэшированный экземпляр ResourceManager, использованный этим классом.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VisualPascalABC.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Перезаписывает свойство CurrentUICulture текущего потока для всех
/// обращений к ресурсу с помощью этого класса ресурса со строгой типизацией.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap ABCHealth {
get {
object obj = ResourceManager.GetObject("ABCHealth", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AlignObjectsBottomHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsBottomHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AlignObjectsCenteredHorizontalHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsCenteredHorizontalHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AlignObjectsCenteredVerticalHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsCenteredVerticalHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AlignObjectsLeftHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsLeftHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AlignObjectsRightHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsRightHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AlignObjectsTopHS {
get {
object obj = ResourceManager.GetObject("AlignObjectsTopHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AlignToGridHS {
get {
object obj = ResourceManager.GetObject("AlignToGridHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap AutoInsertCode {
get {
object obj = ResourceManager.GetObject("AutoInsertCode", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap BringToFrontHS {
get {
object obj = ResourceManager.GetObject("BringToFrontHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap BringToFrontHS1 {
get {
object obj = ResourceManager.GetObject("BringToFrontHS1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap browserNavigBack_Image {
get {
object obj = ResourceManager.GetObject("browserNavigBack.Image", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap copy {
get {
object obj = ResourceManager.GetObject("copy", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap cut {
get {
object obj = ResourceManager.GetObject("cut", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Delete {
get {
object obj = ResourceManager.GetObject("Delete", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Delete3 {
get {
object obj = ResourceManager.GetObject("Delete3", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap format {
get {
object obj = ResourceManager.GetObject("format", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Intellisense {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Intellisense", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Options {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Options", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_CompilerConsole {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_CompilerConsole", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_DebugVariablesList {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_DebugVariablesList", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_DebugWatches {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_DebugWatches", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_ErrorList {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_ErrorList", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_FindSymbolResult {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_FindSymbolResult", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_Immediate {
get {
object obj = ResourceManager.GetObject("Icons.16x16.Window.Immediate", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Icons_16x16_Window_Output {
get {
object obj = ResourceManager.GetObject("Icons_16x16_Window_Output", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap new_file {
get {
object obj = ResourceManager.GetObject("new_file", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap new_file1 {
get {
object obj = ResourceManager.GetObject("new_file1", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap open {
get {
object obj = ResourceManager.GetObject("open", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap paste {
get {
object obj = ResourceManager.GetObject("paste", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap Pointer {
get {
object obj = ResourceManager.GetObject("Pointer", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap print {
get {
object obj = ResourceManager.GetObject("print", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap PrintHS {
get {
object obj = ResourceManager.GetObject("PrintHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap redo {
get {
object obj = ResourceManager.GetObject("redo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap save {
get {
object obj = ResourceManager.GetObject("save", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap save_all {
get {
object obj = ResourceManager.GetObject("save_all", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap SendToBackHS {
get {
object obj = ResourceManager.GetObject("SendToBackHS", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap start {
get {
object obj = ResourceManager.GetObject("start", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap stop {
get {
object obj = ResourceManager.GetObject("stop", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Поиск локализованного ресурса типа System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap undo {
get {
object obj = ResourceManager.GetObject("undo", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
}
}